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	<title>Comments on: Omino Dialog Maker for ExtendScript</title>
	<atom:link href="http://omino.com/pixelblog/2008/09/21/35/feed/" rel="self" type="application/rss+xml" />
	<link>http://omino.com/pixelblog/2008/09/21/35/</link>
	<description>pixels, motion, and scripting</description>
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		<title>By: david van brink</title>
		<link>http://omino.com/pixelblog/2008/09/21/35/comment-page-1/#comment-4438</link>
		<dc:creator>david van brink</dc:creator>
		<pubDate>Tue, 05 May 2009 01:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://omino.com/pixelblog/?p=35#comment-4438</guid>
		<description>!! you&#039;re so right about the button placement! Always interested to see what you&#039;re making with it.</description>
		<content:encoded><![CDATA[<p>!! you&#8217;re so right about the button placement! Always interested to see what you&#8217;re making with it.</p>
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		<title>By: heavyboots</title>
		<link>http://omino.com/pixelblog/2008/09/21/35/comment-page-1/#comment-4434</link>
		<dc:creator>heavyboots</dc:creator>
		<pubDate>Mon, 04 May 2009 23:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://omino.com/pixelblog/?p=35#comment-4434</guid>
		<description>Wow, this is just the ticket. Barely stumbling around in JS (I usually use Applescript) so this looks like it will ease the pain a lot. Thanks!

PS: FWIW, I immediately hacked the buttons over to the right side as they just looked too weird on the left.

    okRect.left = D_DIALOG_WIDTH - D_MARGIN - D_BUTTONWIDTH;
    okRect.top = y;
    okRect.right = okRect.left + D_BUTTONWIDTH;
    okRect.bottom = okRect.top + D_CONTROLHEIGHT;

    cancelRect.left = okRect.left - D_MARGIN - D_MARGIN - D_BUTTONWIDTH;
    cancelRect.top = y;
    cancelRect.right = cancelRect.left + D_BUTTONWIDTH;
    cancelRect.bottom = cancelRect.top + D_CONTROLHEIGHT;</description>
		<content:encoded><![CDATA[<p>Wow, this is just the ticket. Barely stumbling around in JS (I usually use Applescript) so this looks like it will ease the pain a lot. Thanks!</p>
<p>PS: FWIW, I immediately hacked the buttons over to the right side as they just looked too weird on the left.</p>
<p>    okRect.left = D_DIALOG_WIDTH &#8211; D_MARGIN &#8211; D_BUTTONWIDTH;<br />
    okRect.top = y;<br />
    okRect.right = okRect.left + D_BUTTONWIDTH;<br />
    okRect.bottom = okRect.top + D_CONTROLHEIGHT;</p>
<p>    cancelRect.left = okRect.left &#8211; D_MARGIN &#8211; D_MARGIN &#8211; D_BUTTONWIDTH;<br />
    cancelRect.top = y;<br />
    cancelRect.right = cancelRect.left + D_BUTTONWIDTH;<br />
    cancelRect.bottom = cancelRect.top + D_CONTROLHEIGHT;</p>
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	<item>
		<title>By: Dave Stewart</title>
		<link>http://omino.com/pixelblog/2008/09/21/35/comment-page-1/#comment-4209</link>
		<dc:creator>Dave Stewart</dc:creator>
		<pubDate>Sun, 12 Apr 2009 14:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://omino.com/pixelblog/?p=35#comment-4209</guid>
		<description>Hey David,

Ah, yes, I understand! JavaScript is a bit of a dark horse - there&#039;s a lot of power hidden away in there!

Well, as it happens I got all curious ysterday and decided to whip something OOP up yesterday, and I&#039;m nearly done. I may put it on hold for a week or two as I have other projects pressing, but I&#039;ll happily send it your way so you can see what it&#039;s all about when I&#039;ve finished.

Some nice ideas in your work, especially saving the values in once central place.

Cheers for now,
Dave</description>
		<content:encoded><![CDATA[<p>Hey David,</p>
<p>Ah, yes, I understand! JavaScript is a bit of a dark horse &#8211; there&#8217;s a lot of power hidden away in there!</p>
<p>Well, as it happens I got all curious ysterday and decided to whip something OOP up yesterday, and I&#8217;m nearly done. I may put it on hold for a week or two as I have other projects pressing, but I&#8217;ll happily send it your way so you can see what it&#8217;s all about when I&#8217;ve finished.</p>
<p>Some nice ideas in your work, especially saving the values in once central place.</p>
<p>Cheers for now,<br />
Dave</p>
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	<item>
		<title>By: david van brink</title>
		<link>http://omino.com/pixelblog/2008/09/21/35/comment-page-1/#comment-4205</link>
		<dc:creator>david van brink</dc:creator>
		<pubDate>Sun, 12 Apr 2009 00:00:41 +0000</pubDate>
		<guid isPermaLink="false">http://omino.com/pixelblog/?p=35#comment-4205</guid>
		<description>^^^ Dave, thanks!

If I understand rightly, the &quot;real object-ness&quot; is orthogonal to the global namespace pollution. That is, I could (and should) allow &quot;new OminoDialog()&quot; to work, and depending where the functions live will be in or out of the global name space.

But the real answer to your question is: When I first wrote this, I didn&#039;t know about either of those issues. Version 2!</description>
		<content:encoded><![CDATA[<p>^^^ Dave, thanks!</p>
<p>If I understand rightly, the &#8220;real object-ness&#8221; is orthogonal to the global namespace pollution. That is, I could (and should) allow &#8220;new OminoDialog()&#8221; to work, and depending where the functions live will be in or out of the global name space.</p>
<p>But the real answer to your question is: When I first wrote this, I didn&#8217;t know about either of those issues. Version 2!</p>
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	<item>
		<title>By: Dave Stewart</title>
		<link>http://omino.com/pixelblog/2008/09/21/35/comment-page-1/#comment-4182</link>
		<dc:creator>Dave Stewart</dc:creator>
		<pubDate>Fri, 10 Apr 2009 14:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://omino.com/pixelblog/?p=35#comment-4182</guid>
		<description>Just checking your work out now. Great stuff!

I&#039;m wondering why you don&#039;t use proper JavaScript for creating your objects though? Why not just make newOminoDialog a OminoDialog object, and instantiate with the &quot;new&quot; keyword?

Do you need some help writing JavaScript prototypes?

Let me know if you do - it will tidy up the global space a LOT.

Cheers,
Dave</description>
		<content:encoded><![CDATA[<p>Just checking your work out now. Great stuff!</p>
<p>I&#8217;m wondering why you don&#8217;t use proper JavaScript for creating your objects though? Why not just make newOminoDialog a OminoDialog object, and instantiate with the &#8220;new&#8221; keyword?</p>
<p>Do you need some help writing JavaScript prototypes?</p>
<p>Let me know if you do &#8211; it will tidy up the global space a LOT.</p>
<p>Cheers,<br />
Dave</p>
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	<item>
		<title>By: david van brink</title>
		<link>http://omino.com/pixelblog/2008/09/21/35/comment-page-1/#comment-3089</link>
		<dc:creator>david van brink</dc:creator>
		<pubDate>Wed, 31 Dec 2008 04:56:02 +0000</pubDate>
		<guid isPermaLink="false">http://omino.com/pixelblog/?p=35#comment-3089</guid>
		<description>Joel... I&#039;ve only used CS3 and CS4. It&#039;s... probably a clue. :(</description>
		<content:encoded><![CDATA[<p>Joel&#8230; I&#8217;ve only used CS3 and CS4. It&#8217;s&#8230; probably a clue. <img src='http://omino.com/pixelblog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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