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	<title>omino pixel blog</title>
	
	<link>http://omino.com/pixelblog</link>
	<description>pixels, motion, and scripting</description>
	<pubDate>Thu, 20 Nov 2008 06:20:35 +0000</pubDate>
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		<title>Rehi All! Rewelcome to Pixel Blog</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/459229532/</link>
		<comments>http://omino.com/pixelblog/2008/11/19/185/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 19:21:11 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[after effects]]></category>

		<category><![CDATA[general]]></category>

		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/2008/11/19/185/</guid>
		<description>Hello seekers!
I&amp;#8217;ve been getting a fair amount of traffic lately, mostly from Pixel Bender searches and a few references from forums and other blogs. And the number of subscribers is steadily growing. I guess some of the stuff here is useful to someone. Hooray, I say!
(And of course by &amp;#8220;fair amount of traffic&amp;#8221; I don&amp;#8217;t [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/459229532" height="1" width="1"/&gt;</description>
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		<feedburner:origLink>http://omino.com/pixelblog/2008/11/19/185/</feedburner:origLink></item>
		<item>
		<title>Pixel Bender: Sphere Redux</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/440651287/</link>
		<comments>http://omino.com/pixelblog/2008/11/02/pixel-bender-sphere-redux/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 05:58:11 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[cubes]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[flash10]]></category>

		<category><![CDATA[radiosity]]></category>

		<category><![CDATA[ray tracer]]></category>

		<category><![CDATA[sphere]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=178</guid>
		<description>Tweaks and improvements to the previous diced sphere Pixel Bender kernel.
Just click Go. Really.

    
        
            cubes04.swf
            
      [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/440651287" height="1" width="1"/&gt;</description>
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		<feedburner:origLink>http://omino.com/pixelblog/2008/11/02/pixel-bender-sphere-redux/</feedburner:origLink></item>
		<item>
		<title>Pixel Bender: Waves</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/439643955/</link>
		<comments>http://omino.com/pixelblog/2008/11/01/pixel-bender-waves/#comments</comments>
		<pubDate>Sun, 02 Nov 2008 04:10:33 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[flash10]]></category>

		<category><![CDATA[pixelbender]]></category>

		<category><![CDATA[sinewaves]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=174</guid>
		<description>Everyone loves sine waves.

    
        
            waves.swf
            
            click forhttp://omino.com/pixelblog/wp-content/uploads/2008/11/waves.swf
   [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/439643955" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://omino.com/pixelblog/2008/11/01/pixel-bender-waves/feed/</wfw:commentRss>
		<feedburner:origLink>http://omino.com/pixelblog/2008/11/01/pixel-bender-waves/</feedburner:origLink></item>
		<item>
		<title>Pixel Bender: Circles, Squares, Lines, &amp; Metadata</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/435475061/</link>
		<comments>http://omino.com/pixelblog/2008/10/28/pixel-bender-circles-squares-lines-metadata/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 04:22:05 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[drawing]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[flash10]]></category>

		<category><![CDATA[metadata]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=158</guid>
		<description>This post will show a handful of simple tricks for &amp;#8220;drawing&amp;#8221; using Pixel Bender. That&amp;#8217;s not what it&amp;#8217;s for, especially in Flash. But it&amp;#8217;s still interesting to see how it&amp;#8217;s done.
But first, the demo:

    
        
          [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/435475061" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://omino.com/pixelblog/2008/10/28/pixel-bender-circles-squares-lines-metadata/feed/</wfw:commentRss>
		<feedburner:origLink>http://omino.com/pixelblog/2008/10/28/pixel-bender-circles-squares-lines-metadata/</feedburner:origLink></item>
		<item>
		<title>Pixel Bender: Fun With Cubes 2 (a Dicing Sphere)</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/429217037/</link>
		<comments>http://omino.com/pixelblog/2008/10/22/pixel-bender-a-dicing-sphere/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 03:35:39 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[cubes]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[flash10]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=150</guid>
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       [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/429217037" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://omino.com/pixelblog/2008/10/22/pixel-bender-a-dicing-sphere/feed/</wfw:commentRss>
		<feedburner:origLink>http://omino.com/pixelblog/2008/10/22/pixel-bender-a-dicing-sphere/</feedburner:origLink></item>
		<item>
		<title>Pixel Bender: Crazy Spots</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/428287056/</link>
		<comments>http://omino.com/pixelblog/2008/10/21/pixel-bender-crazy-spots/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 06:55:37 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=141</guid>
		<description>I was trying to do something else. But, as you well know, sometimes bugs are really cool. Here&amp;#8217;s my bug of the night. Click Go, once, and Scramble a few times.

    
        
            crazyspots.swf
 [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/428287056" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://omino.com/pixelblog/2008/10/21/pixel-bender-crazy-spots/feed/</wfw:commentRss>
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		<item>
		<title>Pixel Bender: A Gradient… and Some Math</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/427187080/</link>
		<comments>http://omino.com/pixelblog/2008/10/20/pixel-bender-a-gradient-and-some-math/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 06:28:49 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[after effects]]></category>

		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[gradient]]></category>

		<category><![CDATA[math]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=123</guid>
		<description>Featuring mix(), clamp(), and dot().
Very often I need a simple linear-gradient in After Effects, and end up sing the four-color gradient because that&amp;#8217;s all I can find. And so, here, for your perusal, is a Pixel Bender implementation of a Linear Gradient Generator.
After that, we&amp;#8217;ll see the code, and after that, a quick review of [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/427187080" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://omino.com/pixelblog/2008/10/20/pixel-bender-a-gradient-and-some-math/feed/</wfw:commentRss>
		<feedburner:origLink>http://omino.com/pixelblog/2008/10/20/pixel-bender-a-gradient-and-some-math/</feedburner:origLink></item>
		<item>
		<title>Pixel Bender: Debug Pips</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/426025427/</link>
		<comments>http://omino.com/pixelblog/2008/10/19/pixel-bender-debug-pips/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 03:40:26 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=113</guid>
		<description>Featuring distance().

One of the important games we play while writing a script or software &amp;#8212; or other kinds of black boxes, too &amp;#8212; is, &amp;#8220;How can we tell what&amp;#8217;s going on inside?&amp;#8221;
Modern debuggers in modern programming languages make this a nearly-solved problem. Sometimes. Maybe it&amp;#8217;s a new language and the tools aren&amp;#8217;t there yet, or [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/426025427" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://omino.com/pixelblog/2008/10/19/pixel-bender-debug-pips/feed/</wfw:commentRss>
		<feedburner:origLink>http://omino.com/pixelblog/2008/10/19/pixel-bender-debug-pips/</feedburner:origLink></item>
		<item>
		<title>Pixel Bender: Fun With Cubes 1</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/423428890/</link>
		<comments>http://omino.com/pixelblog/2008/10/16/pixel-bender-fun-with-cubes-1/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 06:07:37 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[cubes]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[flex]]></category>

		<category><![CDATA[fullscreen]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=106</guid>
		<description>In which I present instances of a family of closed-cell geometric objects which are computationally trivial to render.

The Concept
Imagine moving a plane through a three dimensional mesh of cubes.

    
        
            checkerSquare320.mp4
   [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/423428890" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://omino.com/pixelblog/2008/10/16/pixel-bender-fun-with-cubes-1/feed/</wfw:commentRss>

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		<item>
		<title>Pixel Bender: My First Flash Program</title>
		<link>http://feeds.feedburner.com/~r/OminoPixelBlog/~3/421252919/</link>
		<comments>http://omino.com/pixelblog/2008/10/14/pixel-bender-my-first-flash-program/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 05:27:46 +0000</pubDate>
		<dc:creator>david van brink</dc:creator>
		
		<category><![CDATA[pixel bender]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[flex]]></category>

		<guid isPermaLink="false">http://omino.com/pixelblog/?p=90</guid>
		<description>Since I love After Effects, I need to learn Pixel Bender. To talk about Pixel Bender in this blog, it sure is handy that the new Flash Player can show it, live. But first I had to learn Flash. Darn!
So, below is a program written for Flex, compiled with Adobe&amp;#8217;s free mxmlc command line tool. [...]&lt;img src="http://feeds.feedburner.com/~r/OminoPixelBlog/~4/421252919" height="1" width="1"/&gt;</description>
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