circularGauge.jsx (19324 bytes) This Adobe Illustrator script draws a series of radial strokes, with a number at the end of each. Settings are entered through a simple dialog. Handy for concocting gauges.
crossfade.jsx (15399 bytes) This After Effects script modifies a composition such that each layer crossfades into the next. This can be a useful starting point for slideshows and such.
ominoEvolution.jsx (22967 bytes)
progressiveBlur.jsx (23901 bytes) This Adobe Photoshop script is an experiment in animating using repeated application of the Blur filter.
refgrid.jsx (5585 bytes) Draw a basic texture-map reference grid, using ramped and complementary colors to provide levels of detail. Hardcoded to 512x512, but a good starting point to manually edit for other sizes.
saveAllDocsTo.jsx (2249 bytes) This Photoshop script prompts you with a Save As... and only looks at the folder you choose. It then saves every open document into that folder as JPEG, Quality 7. I find it handy when choosing a few pictures to put on a web page and such. dvb07
secondLifeBoxPrim.jsx (25929 bytes) This Photoshop script creates templates for the faces of a box in Second Life. Settings are entered through a simple dialog. It handles holes, taper, and skew, but not twist. Very useful for creating tuned textures.