Omino Adobe Scripts Suite

built: 2008.12.27 15:17:32

The Omino Adobe Scripts Suite consists of various specialized and general purpose scripts I've written now and then. Perhaps you will find them useful too.

Provided as-is, help yourself, and so forth.

Questions to poly@omino.com, subject must begin "plugin".


Illustrator

circularGauge.jsx (20119 bytes) This Adobe Illustrator script draws a series of radial strokes, with a number at the end of each. Settings are entered through a simple dialog. Handy for concocting gauges.

triangleBySides.jsx (16791 bytes) Draw a triangle given the length of its three sides. Simple!


After Effects

crossfade.jsx (2184 bytes) This After Effects script modifies a composition such that each layer crossfades into the next. This can be a useful starting point for slideshows and such.

multiratesGif.jsx (16447 bytes) This After Effects script duplicates the selected comp, and repeatedly clones and renders it, as gifs, running at different rates.

om_inout.jsx (2485 bytes) This After Effects script sets the in- our out-point of the selected layers to the current time. It can be run as a palette, or installed as a dockable item in ScriptUI Panels folder.

ominoEvolution.jsx (24049 bytes) This After Effects script takes a layer, and turns it sideways, sort-of, applying its effects in parallel across a collection of clones of the original layer. See http://www.youtube.com/watch?v=0rZ3f4b2sts.

spikyPath.jsx (24988 bytes) This After Effects script adds a sort of fractal spiky path thing to the selected layer. It's animated, and grows over time.

wedgePath.jsx (16647 bytes) This After Effects script adds a wedge-shaped mask to the selected layer. You choose the angle & radius. The result is 3-vertex path.


Photoshop

progressiveBlur.jsx (24864 bytes) This Adobe Photoshop script is an experiment in animating using repeated application of the Blur filter.

refgrid.jsx (5585 bytes) Draw a basic texture-map reference grid, using ramped and complementary colors to provide levels of detail. Hardcoded to 512x512, but a good starting point to manually edit for other sizes.

saveAllDocsTo.jsx (2249 bytes) This Photoshop script prompts you with a Save As... and only looks at the folder you choose. It then saves every open document into that folder as JPEG, Quality 7. I find it handy when choosing a few pictures to put on a web page and such. dvb07

secondLifeBoxPrim.jsx (25929 bytes) This Photoshop script creates templates for the faces of a box in Second Life. Settings are entered through a simple dialog. It handles holes, taper, and skew, but not twist. Very useful for creating tuned textures.


Shared

dvbDialogExample.jsx (992 bytes)

dvbDialogLib.jsx (3248 bytes)

launcher.jsx (9985 bytes)

omdExample1.jsx (14908 bytes)

omdExample2.jsx (2317 bytes)

ominoDialogMaker.jsx (14417 bytes)

progressBar.jsx (3282 bytes)

psHelpers.jsx (2083 bytes)

sprintf.jsx (6185 bytes)

version.jsx (699 bytes)