picture home | art | events | music | rack extensions | downloads | pixel blog

omino pixel blog

pixels, motion, and scripting
david van brink // Mon 2013.10.21 21:22 // {webgl}

webgl 5 — cubies!

I finished this almost two weeks ago, fifth day of coding. Was so satisified, forgot to post!

For your amusement. Generates a “maze” with no dead ends, and lets the cubies loose on it, with collision avoidance. Implements a very, very simple parallel ray shadow map, too. The shadow map is pretty glitchy, but still adds some character to the scene.

Comments are closed.

0.0138s
(c) 2003-2023 omino.com / contact poly@omino.com