Back to the cubes. This Pixel Bender generator shows a volume subdivided into cubes, and constrained to a spherical limit.
And here’s the source code.
Can’t wait to start incorporating this stuff into After Effects CS4… but haven’t uncovered any details on exactly how Pixel Bender integrates to it. Presumably some magic parameters may tell you things like the source or dest extant, and maybe you can add “typing” information to parameters. Looking for links… since it may be a little while before I can afford to upgrade.
SecurityError: Error #2152: Full screen mode is not allowed.
at flash.display::Stage/set displayState()
at cubes03/goFullScreen()
at cubes03/__bigButton_click()